// // Button groups // -------------------------------------------------- // Make the div behave like a button .btn-group, .btn-group-vertical { position: relative; display: inline-block; vertical-align: middle; // match .btn alignment given font-size hack above > .btn { position: relative; float: left; // Bring the "active" button to the front &:hover, &:focus, &:active, &.active { z-index: 2; } &:focus { // Remove focus outline when dropdown JS adds it after closing the menu outline: 0; } } } // Prevent double borders when buttons are next to each other .btn-group { .btn + .btn, .btn + .btn-group, .btn-group + .btn, .btn-group + .btn-group { margin-left: -1px; } } // Optional: Group multiple button groups together for a toolbar .btn-toolbar { margin-left: -5px; // Offset the first child's margin &:extend(.clearfix all); .btn-group, .input-group { float: left; } > .btn, > .btn-group, > .input-group { margin-left: 5px; } } .btn-group > .btn:not(:first-child):not(:last-child):not(.dropdown-toggle) { border-radius: 0; } // Set corners individual because sometimes a single button can be in a .btn-group and we need :first-child and :last-child to both match .btn-group > .btn:first-child { margin-left: 0; &:not(:last-child):not(.dropdown-toggle) { .border-right-radius(0); } } // Need .dropdown-toggle since :last-child doesn't apply given a .dropdown-menu immediately after it .btn-group > .btn:last-child:not(:first-child), .btn-group > .dropdown-toggle:not(:first-child) { .border-left-radius(0); } // Custom edits for including btn-groups within btn-groups (useful for including dropdown buttons within a btn-group) .btn-group > .btn-group { float: left; } .btn-group > .btn-group:not(:first-child):not(:last-child) > .btn { border-radius: 0; } .btn-group > .btn-group:first-child { > .btn:last-child, > .dropdown-toggle { .border-right-radius(0); } } .btn-group > .btn-group:last-child > .btn:first-child { .border-left-radius(0); } // On active and open, don't show outline .btn-group .dropdown-toggle:active, .btn-group.open .dropdown-toggle { outline: 0; } // Sizing // // Remix the default button sizing classes into new ones for easier manipulation. .btn-group-xs > .btn { &:extend(.btn-xs); } .btn-group-sm > .btn { &:extend(.btn-sm); } .btn-group-lg > .btn { &:extend(.btn-lg); } // Split button dropdowns // ---------------------- // Give the line between buttons some depth .btn-group > .btn + .dropdown-toggle { padding-left: 8px; padding-right: 8px; } .btn-group > .btn-lg + .dropdown-toggle { padding-left: 12px; padding-right: 12px; } // The clickable button for toggling the menu // Remove the gradient and set the same inset shadow as the :active state .btn-group.open .dropdown-toggle { .box-shadow(inset 0 3px 5px rgba(0,0,0,.125)); // Show no shadow for `.btn-link` since it has no other button styles. &.btn-link { .box-shadow(none); } } // Reposition the caret .btn .caret { margin-left: 0; } // Carets in other button sizes .btn-lg .caret { border-width: @caret-width-large @caret-width-large 0; border-bottom-width: 0; } // Upside down carets for .dropup .dropup .btn-lg .caret { border-width: 0 @caret-width-large @caret-width-large; } // Vertical button groups // ---------------------- .btn-group-vertical { > .btn, > .btn-group, > .btn-group > .btn { display: block; float: none; width: 100%; max-width: 100%; } // Clear floats so dropdown menus can be properly placed > .btn-group { &:extend(.clearfix all); > .btn { float: none; } } > .btn + .btn, > .btn + .btn-group, > .btn-group + .btn, > .btn-group + .btn-group { margin-top: -1px; margin-left: 0; } } .btn-group-vertical > .btn { &:not(:first-child):not(:last-child) { border-radius: 0; } &:first-child:not(:last-child) { border-top-right-radius: @border-radius-base; .border-bottom-radius(0); } &:last-child:not(:first-child) { border-bottom-left-radius: @border-radius-base; .border-top-radius(0); } } .btn-group-vertical > .btn-group:not(:first-child):not(:last-child) > .btn { border-radius: 0; } .btn-group-vertical > .btn-group:first-child:not(:last-child) { > .btn:last-child, > .dropdown-toggle { .border-bottom-radius(0); } } .btn-group-vertical > .btn-group:last-child:not(:first-child) > .btn:first-child { .border-top-radius(0); } // Justified button groups // ---------------------- .btn-group-justified { display: table; width: 100%; table-layout: fixed; border-collapse: separate; > .btn, > .btn-group { float: none; display: table-cell; width: 1%; } > .btn-group .btn { width: 100%; } > .btn-group .dropdown-menu { left: auto; } } // Checkbox and radio options // // In order to support the browser's form validation feedback, powered by the // `required` attribute, we have to "hide" the inputs via `opacity`. We cannot // use `display: none;` or `visibility: hidden;` as that also hides the popover. // This way, we ensure a DOM element is visible to position the popover from. // // See https://github.com/twbs/bootstrap/pull/12794 for more. [data-toggle="buttons"] > .btn > input[type="radio"], [data-toggle="buttons"] > .btn > input[type="checkbox"] { position: absolute; z-index: -1; .opacity(0); } .elementor-animation-grow-rotate { transition-duration: 0.3s; transition-property: transform; } .elementor-animation-grow-rotate:active, .elementor-animation-grow-rotate:focus, .elementor-animation-grow-rotate:hover { transform: scale(1.1) rotate(4deg); } {"id":85270,"date":"2026-04-17T11:35:25","date_gmt":"2026-04-17T09:35:25","guid":{"rendered":"https:\/\/www.solucionessmart.com.uy\/smartporteria\/?p=85270"},"modified":"2026-04-17T11:48:41","modified_gmt":"2026-04-17T09:48:41","slug":"vr-trainingsanwendungen-fur-gamer-in-osterreich-327","status":"publish","type":"post","link":"https:\/\/www.solucionessmart.com.uy\/smartporteria\/2026\/04\/17\/vr-trainingsanwendungen-fur-gamer-in-osterreich-327\/","title":{"rendered":"VR-Trainingsanwendungen f\u00fcr Gamer in \u00d6sterreich"},"content":{"rendered":"

VR-Trainingsanwendungen f\u00fcr Gamer in \u00d6sterreich<\/h1>\n

Virtuelle Realit\u00e4t (VR) hat in den letzten Jahren enorme Fortschritte gemacht und bietet Gamern in \u00d6sterreich immer mehr M\u00f6glichkeiten, ihre F\u00e4higkeiten zu verbessern und neue Erfahrungen zu machen. Von Simulatoren f\u00fcr Sportarten bis hin zu Trainingsanwendungen, die Spieler auf Wettk\u00e4mpfe vorbereiten, gibt es eine Vielzahl an Angeboten, die Gamer in \u00d6sterreich nutzen k\u00f6nnen.<\/p>\n

Eintauchen in die virtuelle Welt<\/h2>\n

VR-Trainingsanwendungen erm\u00f6glichen es Gamern, in eine vollst\u00e4ndig immersive Umgebung einzutauchen und ihre F\u00e4higkeiten in einer sicheren und kontrollierten Umgebung zu verbessern. Egal ob Ego-Shooter, Rennspiele oder Strategietitel – es gibt f\u00fcr jedes Genre geeignete VR-Trainingstools, die Spieler dabei unterst\u00fctzen, ihre Reaktionszeit, Pr\u00e4zision und Entscheidungsfindung zu sch\u00e4rfen.<\/p>\n

Verbesserung der Spielleistung<\/h3>\n

Durch regelm\u00e4\u00dfiges Training in VR-Umgebungen k\u00f6nnen Gamer ihre Spielleistung deutlich steigern. Sie lernen, besser mit Stress umzugehen, Entscheidungen schneller zu treffen und ihre Bewegungsabl\u00e4ufe zu optimieren. Viele Spieler berichten, dass sie nach dem VR-Training ihre Punktzahlen in Wettk\u00e4mpfen deutlich verbessern konnten.<\/p>\n