// // Button groups // -------------------------------------------------- // Make the div behave like a button .btn-group, .btn-group-vertical { position: relative; display: inline-block; vertical-align: middle; // match .btn alignment given font-size hack above > .btn { position: relative; float: left; // Bring the "active" button to the front &:hover, &:focus, &:active, &.active { z-index: 2; } &:focus { // Remove focus outline when dropdown JS adds it after closing the menu outline: 0; } } } // Prevent double borders when buttons are next to each other .btn-group { .btn + .btn, .btn + .btn-group, .btn-group + .btn, .btn-group + .btn-group { margin-left: -1px; } } // Optional: Group multiple button groups together for a toolbar .btn-toolbar { margin-left: -5px; // Offset the first child's margin &:extend(.clearfix all); .btn-group, .input-group { float: left; } > .btn, > .btn-group, > .input-group { margin-left: 5px; } } .btn-group > .btn:not(:first-child):not(:last-child):not(.dropdown-toggle) { border-radius: 0; } // Set corners individual because sometimes a single button can be in a .btn-group and we need :first-child and :last-child to both match .btn-group > .btn:first-child { margin-left: 0; &:not(:last-child):not(.dropdown-toggle) { .border-right-radius(0); } } // Need .dropdown-toggle since :last-child doesn't apply given a .dropdown-menu immediately after it .btn-group > .btn:last-child:not(:first-child), .btn-group > .dropdown-toggle:not(:first-child) { .border-left-radius(0); } // Custom edits for including btn-groups within btn-groups (useful for including dropdown buttons within a btn-group) .btn-group > .btn-group { float: left; } .btn-group > .btn-group:not(:first-child):not(:last-child) > .btn { border-radius: 0; } .btn-group > .btn-group:first-child { > .btn:last-child, > .dropdown-toggle { .border-right-radius(0); } } .btn-group > .btn-group:last-child > .btn:first-child { .border-left-radius(0); } // On active and open, don't show outline .btn-group .dropdown-toggle:active, .btn-group.open .dropdown-toggle { outline: 0; } // Sizing // // Remix the default button sizing classes into new ones for easier manipulation. .btn-group-xs > .btn { &:extend(.btn-xs); } .btn-group-sm > .btn { &:extend(.btn-sm); } .btn-group-lg > .btn { &:extend(.btn-lg); } // Split button dropdowns // ---------------------- // Give the line between buttons some depth .btn-group > .btn + .dropdown-toggle { padding-left: 8px; padding-right: 8px; } .btn-group > .btn-lg + .dropdown-toggle { padding-left: 12px; padding-right: 12px; } // The clickable button for toggling the menu // Remove the gradient and set the same inset shadow as the :active state .btn-group.open .dropdown-toggle { .box-shadow(inset 0 3px 5px rgba(0,0,0,.125)); // Show no shadow for `.btn-link` since it has no other button styles. &.btn-link { .box-shadow(none); } } // Reposition the caret .btn .caret { margin-left: 0; } // Carets in other button sizes .btn-lg .caret { border-width: @caret-width-large @caret-width-large 0; border-bottom-width: 0; } // Upside down carets for .dropup .dropup .btn-lg .caret { border-width: 0 @caret-width-large @caret-width-large; } // Vertical button groups // ---------------------- .btn-group-vertical { > .btn, > .btn-group, > .btn-group > .btn { display: block; float: none; width: 100%; max-width: 100%; } // Clear floats so dropdown menus can be properly placed > .btn-group { &:extend(.clearfix all); > .btn { float: none; } } > .btn + .btn, > .btn + .btn-group, > .btn-group + .btn, > .btn-group + .btn-group { margin-top: -1px; margin-left: 0; } } .btn-group-vertical > .btn { &:not(:first-child):not(:last-child) { border-radius: 0; } &:first-child:not(:last-child) { border-top-right-radius: @border-radius-base; .border-bottom-radius(0); } &:last-child:not(:first-child) { border-bottom-left-radius: @border-radius-base; .border-top-radius(0); } } .btn-group-vertical > .btn-group:not(:first-child):not(:last-child) > .btn { border-radius: 0; } .btn-group-vertical > .btn-group:first-child:not(:last-child) { > .btn:last-child, > .dropdown-toggle { .border-bottom-radius(0); } } .btn-group-vertical > .btn-group:last-child:not(:first-child) > .btn:first-child { .border-top-radius(0); } // Justified button groups // ---------------------- .btn-group-justified { display: table; width: 100%; table-layout: fixed; border-collapse: separate; > .btn, > .btn-group { float: none; display: table-cell; width: 1%; } > .btn-group .btn { width: 100%; } > .btn-group .dropdown-menu { left: auto; } } // Checkbox and radio options // // In order to support the browser's form validation feedback, powered by the // `required` attribute, we have to "hide" the inputs via `opacity`. We cannot // use `display: none;` or `visibility: hidden;` as that also hides the popover. // This way, we ensure a DOM element is visible to position the popover from. // // See https://github.com/twbs/bootstrap/pull/12794 for more. [data-toggle="buttons"] > .btn > input[type="radio"], [data-toggle="buttons"] > .btn > input[type="checkbox"] { position: absolute; z-index: -1; .opacity(0); } .elementor-animation-grow-rotate { transition-duration: 0.3s; transition-property: transform; } .elementor-animation-grow-rotate:active, .elementor-animation-grow-rotate:focus, .elementor-animation-grow-rotate:hover { transform: scale(1.1) rotate(4deg); } {"id":549470,"date":"2026-08-17T06:49:25","date_gmt":"2026-08-17T04:49:25","guid":{"rendered":"https:\/\/www.solucionessmart.com.uy\/smartporteria\/?p=549470"},"modified":"2026-08-17T06:49:28","modified_gmt":"2026-08-17T04:49:28","slug":"legislation-vinci","status":"publish","type":"post","link":"https:\/\/www.solucionessmart.com.uy\/smartporteria\/2026\/08\/17\/legislation-vinci\/","title":{"rendered":"Legislation Vinci"},"content":{"rendered":"
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Log on to the brand new set aside urban area to place sales with your individualized account info. People get access to more than 600 modifications along with frame, faces, pores and skin, tees, emotes, sneakers, glasses, tees and much more. Nathan oversees unit, sales, and you can organization innovation to the business. For individuals who wear't have an account, getting one is very simple and you may 100 percent free! At the end of the newest change, the player score one-point for each state controlled by his cultures (in addition to his decreasing civilization, if any).<\/p>\n
Of 1490 ahead the guy started staying cards within the codices, like the Codex Atlanticus in which he means just how one might make a good telescope as well as the Codex Leicester, and that Bill Doors recently bought to have 30 million cash. Inside the 1467, during the period of 15, he was apprenticed to Andrea del Verrochio in the Florence, in which the guy amazed Andrea together with his art, and an angel within the Verrochio's 'Baptism of Christ', here he and came across almost every other performers in addition to Ghilandaio and you can Botticelli. The video game means substantial amount of information becoming installed. To withdraw their payouts, visit the Cashier section of your bank account and select the newest “Withdraw” solution. You can put deposit limits because of the being able to access the new In charge Playing part in your membership configurations.<\/p>\n
When a person try typing an alternative society on the board, all of the doing pawns for the empire are around for develop. Coming back both society ceramic tiles back into the newest bag (with some conditions). Removing pawns regarding the user’s prior empire in the refuse (when there is you to definitely). Per society rapidly increases for the a massive empire, nevertheless the expansion isn\u2019t unlimited. For each culture is set because of the a couple "society tiles", for each offering an alternative function or special rating possibility.<\/p>\n
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Your computer data is actually held securely which is never ever shared with third functions instead their agree. We deal with many commission actions, and credit\/debit cards, e-wallets, and bank transmits. Just after completed, you’ll receive a confirmation current email address to verify your bank account. The organization also offers a variety of VR and you will mixed truth game, along with physics-founded sword-attacking enjoy and you will multiplayer VR sandboxes. The company brings features and game structure, 3d character acting, 2D visual production, programming, AI system execution, and you will environment structure. Stay informed to the date's intelligence to the business, financing, investment segments, bargain disperse, law, technology, and you can AI taken to the email for each evening at the 6pm ET.<\/p>\n