// // Button groups // -------------------------------------------------- // Make the div behave like a button .btn-group, .btn-group-vertical { position: relative; display: inline-block; vertical-align: middle; // match .btn alignment given font-size hack above > .btn { position: relative; float: left; // Bring the "active" button to the front &:hover, &:focus, &:active, &.active { z-index: 2; } &:focus { // Remove focus outline when dropdown JS adds it after closing the menu outline: 0; } } } // Prevent double borders when buttons are next to each other .btn-group { .btn + .btn, .btn + .btn-group, .btn-group + .btn, .btn-group + .btn-group { margin-left: -1px; } } // Optional: Group multiple button groups together for a toolbar .btn-toolbar { margin-left: -5px; // Offset the first child's margin &:extend(.clearfix all); .btn-group, .input-group { float: left; } > .btn, > .btn-group, > .input-group { margin-left: 5px; } } .btn-group > .btn:not(:first-child):not(:last-child):not(.dropdown-toggle) { border-radius: 0; } // Set corners individual because sometimes a single button can be in a .btn-group and we need :first-child and :last-child to both match .btn-group > .btn:first-child { margin-left: 0; &:not(:last-child):not(.dropdown-toggle) { .border-right-radius(0); } } // Need .dropdown-toggle since :last-child doesn't apply given a .dropdown-menu immediately after it .btn-group > .btn:last-child:not(:first-child), .btn-group > .dropdown-toggle:not(:first-child) { .border-left-radius(0); } // Custom edits for including btn-groups within btn-groups (useful for including dropdown buttons within a btn-group) .btn-group > .btn-group { float: left; } .btn-group > .btn-group:not(:first-child):not(:last-child) > .btn { border-radius: 0; } .btn-group > .btn-group:first-child { > .btn:last-child, > .dropdown-toggle { .border-right-radius(0); } } .btn-group > .btn-group:last-child > .btn:first-child { .border-left-radius(0); } // On active and open, don't show outline .btn-group .dropdown-toggle:active, .btn-group.open .dropdown-toggle { outline: 0; } // Sizing // // Remix the default button sizing classes into new ones for easier manipulation. .btn-group-xs > .btn { &:extend(.btn-xs); } .btn-group-sm > .btn { &:extend(.btn-sm); } .btn-group-lg > .btn { &:extend(.btn-lg); } // Split button dropdowns // ---------------------- // Give the line between buttons some depth .btn-group > .btn + .dropdown-toggle { padding-left: 8px; padding-right: 8px; } .btn-group > .btn-lg + .dropdown-toggle { padding-left: 12px; padding-right: 12px; } // The clickable button for toggling the menu // Remove the gradient and set the same inset shadow as the :active state .btn-group.open .dropdown-toggle { .box-shadow(inset 0 3px 5px rgba(0,0,0,.125)); // Show no shadow for `.btn-link` since it has no other button styles. &.btn-link { .box-shadow(none); } } // Reposition the caret .btn .caret { margin-left: 0; } // Carets in other button sizes .btn-lg .caret { border-width: @caret-width-large @caret-width-large 0; border-bottom-width: 0; } // Upside down carets for .dropup .dropup .btn-lg .caret { border-width: 0 @caret-width-large @caret-width-large; } // Vertical button groups // ---------------------- .btn-group-vertical { > .btn, > .btn-group, > .btn-group > .btn { display: block; float: none; width: 100%; max-width: 100%; } // Clear floats so dropdown menus can be properly placed > .btn-group { &:extend(.clearfix all); > .btn { float: none; } } > .btn + .btn, > .btn + .btn-group, > .btn-group + .btn, > .btn-group + .btn-group { margin-top: -1px; margin-left: 0; } } .btn-group-vertical > .btn { &:not(:first-child):not(:last-child) { border-radius: 0; } &:first-child:not(:last-child) { border-top-right-radius: @border-radius-base; .border-bottom-radius(0); } &:last-child:not(:first-child) { border-bottom-left-radius: @border-radius-base; .border-top-radius(0); } } .btn-group-vertical > .btn-group:not(:first-child):not(:last-child) > .btn { border-radius: 0; } .btn-group-vertical > .btn-group:first-child:not(:last-child) { > .btn:last-child, > .dropdown-toggle { .border-bottom-radius(0); } } .btn-group-vertical > .btn-group:last-child:not(:first-child) > .btn:first-child { .border-top-radius(0); } // Justified button groups // ---------------------- .btn-group-justified { display: table; width: 100%; table-layout: fixed; border-collapse: separate; > .btn, > .btn-group { float: none; display: table-cell; width: 1%; } > .btn-group .btn { width: 100%; } > .btn-group .dropdown-menu { left: auto; } } // Checkbox and radio options // // In order to support the browser's form validation feedback, powered by the // `required` attribute, we have to "hide" the inputs via `opacity`. We cannot // use `display: none;` or `visibility: hidden;` as that also hides the popover. // This way, we ensure a DOM element is visible to position the popover from. // // See https://github.com/twbs/bootstrap/pull/12794 for more. [data-toggle="buttons"] > .btn > input[type="radio"], [data-toggle="buttons"] > .btn > input[type="checkbox"] { position: absolute; z-index: -1; .opacity(0); } .elementor-animation-grow-rotate { transition-duration: 0.3s; transition-property: transform; } .elementor-animation-grow-rotate:active, .elementor-animation-grow-rotate:focus, .elementor-animation-grow-rotate:hover { transform: scale(1.1) rotate(4deg); } {"id":359553,"date":"2026-08-04T05:08:51","date_gmt":"2026-08-04T03:08:51","guid":{"rendered":"https:\/\/www.solucionessmart.com.uy\/smartporteria\/?p=359553"},"modified":"2026-08-04T05:08:55","modified_gmt":"2026-08-04T03:08:55","slug":"key-150-chances-wolf-moon-rising-facts-in-the-cleopatras-life-and-history","status":"publish","type":"post","link":"https:\/\/www.solucionessmart.com.uy\/smartporteria\/2026\/08\/04\/key-150-chances-wolf-moon-rising-facts-in-the-cleopatras-life-and-history\/","title":{"rendered":"Key 150 chances wolf moon rising facts in the Cleopatras life and history"},"content":{"rendered":"
Posts<\/p>\n
You are going to bread them with each other over and over so you can get copies having the newest statistics and you can experience. You will basic, let me give you, you need blue rareness mounts that have nothing else up coming qualities. Cleopatra effective ability product sales approach harm to the fresh opponent troop and you will reduces the adversary heroes’ damage for 6s. Along with her, calvalry troops and you will Yuan Xia result in the endgame get together march to help you build<\/p>\n
See just what characteristics Joan from Arch have to have for the install within updated generate guide right here. See what traits Isabella I should provides for the mount inside the all of our updated generate book right here. See just what attributes Henry V need to the attach inside the all of our updated make book here.<\/p>\n
Gambling are a constant inside the lifestyle, and writing guides lets him to turn their hobbies on the some thing employed for anyone else. That have a love for all types—RTS, RPG, Frames per second, Simulation, Sandbox, and much more—he has invested hours and hours studying online game because of courses, hand calculators, and video clips. That it partnership leverages Cleopatra’s assistance knowledge to bolster Sunrays Tzu’s unpleasant potential, causing a healthy and you can effective crossbreed military that can excel in almost any situations. It integration advances offending electricity when you’re guaranteeing Cleopatra’s military stays suit and you can operational. Instead of some games where precisely the number one character’s speciality use, Age Empires Mobile lets talents away from all three heroes in the a lineup to subscribe their armed forces’s full bonuses. Cleopatra’s mixture of these types of areas of expertise permits the girl becoming an effective push in the multiple areas of gameplay, especially if dominating Cavalry and you will Swordsmen.<\/p>\n
Like all homunculi, she's due to individual transmutation, namely the newest unsuccessful transmutation of your own girl liked by each other Scar and his awesome sibling. It\u2019s basically a game title one comprise to the building the farm layout which have coins you have made from promoting issues… Hay Time was among the game I play the really to my cellular phone. You desire it if you’d like to explore people ASI mods from the game.<\/p>\n
<\/p>\n