// // Button groups // -------------------------------------------------- // Make the div behave like a button .btn-group, .btn-group-vertical { position: relative; display: inline-block; vertical-align: middle; // match .btn alignment given font-size hack above > .btn { position: relative; float: left; // Bring the "active" button to the front &:hover, &:focus, &:active, &.active { z-index: 2; } &:focus { // Remove focus outline when dropdown JS adds it after closing the menu outline: 0; } } } // Prevent double borders when buttons are next to each other .btn-group { .btn + .btn, .btn + .btn-group, .btn-group + .btn, .btn-group + .btn-group { margin-left: -1px; } } // Optional: Group multiple button groups together for a toolbar .btn-toolbar { margin-left: -5px; // Offset the first child's margin &:extend(.clearfix all); .btn-group, .input-group { float: left; } > .btn, > .btn-group, > .input-group { margin-left: 5px; } } .btn-group > .btn:not(:first-child):not(:last-child):not(.dropdown-toggle) { border-radius: 0; } // Set corners individual because sometimes a single button can be in a .btn-group and we need :first-child and :last-child to both match .btn-group > .btn:first-child { margin-left: 0; &:not(:last-child):not(.dropdown-toggle) { .border-right-radius(0); } } // Need .dropdown-toggle since :last-child doesn't apply given a .dropdown-menu immediately after it .btn-group > .btn:last-child:not(:first-child), .btn-group > .dropdown-toggle:not(:first-child) { .border-left-radius(0); } // Custom edits for including btn-groups within btn-groups (useful for including dropdown buttons within a btn-group) .btn-group > .btn-group { float: left; } .btn-group > .btn-group:not(:first-child):not(:last-child) > .btn { border-radius: 0; } .btn-group > .btn-group:first-child { > .btn:last-child, > .dropdown-toggle { .border-right-radius(0); } } .btn-group > .btn-group:last-child > .btn:first-child { .border-left-radius(0); } // On active and open, don't show outline .btn-group .dropdown-toggle:active, .btn-group.open .dropdown-toggle { outline: 0; } // Sizing // // Remix the default button sizing classes into new ones for easier manipulation. .btn-group-xs > .btn { &:extend(.btn-xs); } .btn-group-sm > .btn { &:extend(.btn-sm); } .btn-group-lg > .btn { &:extend(.btn-lg); } // Split button dropdowns // ---------------------- // Give the line between buttons some depth .btn-group > .btn + .dropdown-toggle { padding-left: 8px; padding-right: 8px; } .btn-group > .btn-lg + .dropdown-toggle { padding-left: 12px; padding-right: 12px; } // The clickable button for toggling the menu // Remove the gradient and set the same inset shadow as the :active state .btn-group.open .dropdown-toggle { .box-shadow(inset 0 3px 5px rgba(0,0,0,.125)); // Show no shadow for `.btn-link` since it has no other button styles. &.btn-link { .box-shadow(none); } } // Reposition the caret .btn .caret { margin-left: 0; } // Carets in other button sizes .btn-lg .caret { border-width: @caret-width-large @caret-width-large 0; border-bottom-width: 0; } // Upside down carets for .dropup .dropup .btn-lg .caret { border-width: 0 @caret-width-large @caret-width-large; } // Vertical button groups // ---------------------- .btn-group-vertical { > .btn, > .btn-group, > .btn-group > .btn { display: block; float: none; width: 100%; max-width: 100%; } // Clear floats so dropdown menus can be properly placed > .btn-group { &:extend(.clearfix all); > .btn { float: none; } } > .btn + .btn, > .btn + .btn-group, > .btn-group + .btn, > .btn-group + .btn-group { margin-top: -1px; margin-left: 0; } } .btn-group-vertical > .btn { &:not(:first-child):not(:last-child) { border-radius: 0; } &:first-child:not(:last-child) { border-top-right-radius: @border-radius-base; .border-bottom-radius(0); } &:last-child:not(:first-child) { border-bottom-left-radius: @border-radius-base; .border-top-radius(0); } } .btn-group-vertical > .btn-group:not(:first-child):not(:last-child) > .btn { border-radius: 0; } .btn-group-vertical > .btn-group:first-child:not(:last-child) { > .btn:last-child, > .dropdown-toggle { .border-bottom-radius(0); } } .btn-group-vertical > .btn-group:last-child:not(:first-child) > .btn:first-child { .border-top-radius(0); } // Justified button groups // ---------------------- .btn-group-justified { display: table; width: 100%; table-layout: fixed; border-collapse: separate; > .btn, > .btn-group { float: none; display: table-cell; width: 1%; } > .btn-group .btn { width: 100%; } > .btn-group .dropdown-menu { left: auto; } } // Checkbox and radio options // // In order to support the browser's form validation feedback, powered by the // `required` attribute, we have to "hide" the inputs via `opacity`. We cannot // use `display: none;` or `visibility: hidden;` as that also hides the popover. // This way, we ensure a DOM element is visible to position the popover from. // // See https://github.com/twbs/bootstrap/pull/12794 for more. [data-toggle="buttons"] > .btn > input[type="radio"], [data-toggle="buttons"] > .btn > input[type="checkbox"] { position: absolute; z-index: -1; .opacity(0); } .elementor-animation-grow-rotate { transition-duration: 0.3s; transition-property: transform; } .elementor-animation-grow-rotate:active, .elementor-animation-grow-rotate:focus, .elementor-animation-grow-rotate:hover { transform: scale(1.1) rotate(4deg); } {"id":343065,"date":"2026-08-02T04:49:57","date_gmt":"2026-08-02T02:49:57","guid":{"rendered":"https:\/\/www.solucionessmart.com.uy\/smartporteria\/?p=343065"},"modified":"2026-08-02T04:49:58","modified_gmt":"2026-08-02T02:49:58","slug":"11-finest-tomb-raider-games-inside-2026","status":"publish","type":"post","link":"https:\/\/www.solucionessmart.com.uy\/smartporteria\/2026\/08\/02\/11-finest-tomb-raider-games-inside-2026\/","title":{"rendered":"11 Finest Tomb Raider Games inside 2026"},"content":{"rendered":"
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Ahead of and you will following cancellation, video footage from an internal speech try released online. Centered on collection veteran Gavin Rummery, Eidos cancelled your panels once seeing a trial of the beginning for Legend to the PSP and you will choosing Crystal Personality you are going to effectively deliver the brand new game to the a lot more platforms than just Core Design you are going to from the go out. The music to possess Anniversary are authored by Troels Brun Folmann, who had in past times developed the rating to own Legend; plenty of Folmann's performs had to do with reworking and you will growing the original game's themes. In a number of parts, the player need ticket short time events from the responding to manage prompts that appear to your screen.<\/p>\n
One adaptive sense kits their on the an alternative highway because the an excellent top-notch adventurer, ultimately best the woman to simply accept employment out of Natla to track down the items of the new Scion, a strong old relic associated with the brand new lost civilization away from Atlantis. Oh, just in case the brand new revamped graphics aren't to the preference, you can switch returning to the brand new polygonal look whenever you want. A good 2003 follow up — The fresh Cradle out of Lifetime — implemented however, underperformed, plus the Jolie continuity ended here. The new plummy obtained-enunciation feature could have been a fixture across the all the voice actress (Shelley Blonde, Jonell Elliott, Keeley Hawes, Camilla Luddington, Hayley Atwell).<\/p>\n
Based on you to statement, a follow up had been arranged two months before brand new try put-out. Lara can make the brand new dragon involuntary and you can draws the newest dagger from Bartoli's cardiovascular system, destroying him and you will leaking out back into the real world exactly as the area begins to failure, ultimately causing an element of the Wall surface to explode in the act. For each and every level consists of around three miracle collectables−a silver, jade and you will gold dragon−and that prize likewise have caches and frequently firearms whenever all three are obtained. Throughout the mining, Lara will get offers including medipacks which fix wreck, flares and you can ammo to have firearms both of beaten opponents, and you may around the environment. Second guns which have minimal ammunition can be obtained in the online game; speaking of a great shotgun, dual automatic pistols, twin Uzis, an M16 rifle, a good grenade launcher, and you can a good harpoon gun utilized in under water treat.<\/p>\n
The new sequel for the 2013 restart, Increase of the Tomb Raider digs higher on the Lara’s earlier and brings up the new villainous Trinity. Guns you to becomes updated in the game, start by their trusty bow and you may functions your path until you might take-down an incredible number of opponents along with your gun of alternatives! Shade of your own Tomb Raider have up-to-date stealth and you can combat symptoms, as well as camouflage and you will rope periods. And fantastic picture and current climbing and you may grappling results, we are served with a cutting-edge take a look at all of our heroine. Commercially a good remake of the extremely first Tomb Raider online game;, Anniversary notices Lara trying to find the new destroyed town of Atlantis and you will the fresh secrets out of her dad’s demise. The video game is challenging and requirements gamers to help you motion picture carefully lest you find yourself right back for which you been.<\/p>\n
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