// // Button groups // -------------------------------------------------- // Make the div behave like a button .btn-group, .btn-group-vertical { position: relative; display: inline-block; vertical-align: middle; // match .btn alignment given font-size hack above > .btn { position: relative; float: left; // Bring the "active" button to the front &:hover, &:focus, &:active, &.active { z-index: 2; } &:focus { // Remove focus outline when dropdown JS adds it after closing the menu outline: 0; } } } // Prevent double borders when buttons are next to each other .btn-group { .btn + .btn, .btn + .btn-group, .btn-group + .btn, .btn-group + .btn-group { margin-left: -1px; } } // Optional: Group multiple button groups together for a toolbar .btn-toolbar { margin-left: -5px; // Offset the first child's margin &:extend(.clearfix all); .btn-group, .input-group { float: left; } > .btn, > .btn-group, > .input-group { margin-left: 5px; } } .btn-group > .btn:not(:first-child):not(:last-child):not(.dropdown-toggle) { border-radius: 0; } // Set corners individual because sometimes a single button can be in a .btn-group and we need :first-child and :last-child to both match .btn-group > .btn:first-child { margin-left: 0; &:not(:last-child):not(.dropdown-toggle) { .border-right-radius(0); } } // Need .dropdown-toggle since :last-child doesn't apply given a .dropdown-menu immediately after it .btn-group > .btn:last-child:not(:first-child), .btn-group > .dropdown-toggle:not(:first-child) { .border-left-radius(0); } // Custom edits for including btn-groups within btn-groups (useful for including dropdown buttons within a btn-group) .btn-group > .btn-group { float: left; } .btn-group > .btn-group:not(:first-child):not(:last-child) > .btn { border-radius: 0; } .btn-group > .btn-group:first-child { > .btn:last-child, > .dropdown-toggle { .border-right-radius(0); } } .btn-group > .btn-group:last-child > .btn:first-child { .border-left-radius(0); } // On active and open, don't show outline .btn-group .dropdown-toggle:active, .btn-group.open .dropdown-toggle { outline: 0; } // Sizing // // Remix the default button sizing classes into new ones for easier manipulation. .btn-group-xs > .btn { &:extend(.btn-xs); } .btn-group-sm > .btn { &:extend(.btn-sm); } .btn-group-lg > .btn { &:extend(.btn-lg); } // Split button dropdowns // ---------------------- // Give the line between buttons some depth .btn-group > .btn + .dropdown-toggle { padding-left: 8px; padding-right: 8px; } .btn-group > .btn-lg + .dropdown-toggle { padding-left: 12px; padding-right: 12px; } // The clickable button for toggling the menu // Remove the gradient and set the same inset shadow as the :active state .btn-group.open .dropdown-toggle { .box-shadow(inset 0 3px 5px rgba(0,0,0,.125)); // Show no shadow for `.btn-link` since it has no other button styles. &.btn-link { .box-shadow(none); } } // Reposition the caret .btn .caret { margin-left: 0; } // Carets in other button sizes .btn-lg .caret { border-width: @caret-width-large @caret-width-large 0; border-bottom-width: 0; } // Upside down carets for .dropup .dropup .btn-lg .caret { border-width: 0 @caret-width-large @caret-width-large; } // Vertical button groups // ---------------------- .btn-group-vertical { > .btn, > .btn-group, > .btn-group > .btn { display: block; float: none; width: 100%; max-width: 100%; } // Clear floats so dropdown menus can be properly placed > .btn-group { &:extend(.clearfix all); > .btn { float: none; } } > .btn + .btn, > .btn + .btn-group, > .btn-group + .btn, > .btn-group + .btn-group { margin-top: -1px; margin-left: 0; } } .btn-group-vertical > .btn { &:not(:first-child):not(:last-child) { border-radius: 0; } &:first-child:not(:last-child) { border-top-right-radius: @border-radius-base; .border-bottom-radius(0); } &:last-child:not(:first-child) { border-bottom-left-radius: @border-radius-base; .border-top-radius(0); } } .btn-group-vertical > .btn-group:not(:first-child):not(:last-child) > .btn { border-radius: 0; } .btn-group-vertical > .btn-group:first-child:not(:last-child) { > .btn:last-child, > .dropdown-toggle { .border-bottom-radius(0); } } .btn-group-vertical > .btn-group:last-child:not(:first-child) > .btn:first-child { .border-top-radius(0); } // Justified button groups // ---------------------- .btn-group-justified { display: table; width: 100%; table-layout: fixed; border-collapse: separate; > .btn, > .btn-group { float: none; display: table-cell; width: 1%; } > .btn-group .btn { width: 100%; } > .btn-group .dropdown-menu { left: auto; } } // Checkbox and radio options // // In order to support the browser's form validation feedback, powered by the // `required` attribute, we have to "hide" the inputs via `opacity`. We cannot // use `display: none;` or `visibility: hidden;` as that also hides the popover. // This way, we ensure a DOM element is visible to position the popover from. // // See https://github.com/twbs/bootstrap/pull/12794 for more. [data-toggle="buttons"] > .btn > input[type="radio"], [data-toggle="buttons"] > .btn > input[type="checkbox"] { position: absolute; z-index: -1; .opacity(0); } .elementor-animation-grow-rotate { transition-duration: 0.3s; transition-property: transform; } .elementor-animation-grow-rotate:active, .elementor-animation-grow-rotate:focus, .elementor-animation-grow-rotate:hover { transform: scale(1.1) rotate(4deg); } {"id":33663,"date":"2024-04-05T16:04:51","date_gmt":"2024-04-05T14:04:51","guid":{"rendered":"https:\/\/www.solucionessmart.com.uy\/smartporteria\/?p=33663"},"modified":"2026-02-26T20:22:22","modified_gmt":"2026-02-26T19:22:22","slug":"about-us","status":"publish","type":"post","link":"https:\/\/www.solucionessmart.com.uy\/smartporteria\/2024\/04\/05\/about-us\/","title":{"rendered":"About Us"},"content":{"rendered":"
The Golden Egg feature is a welcome addition to Chicken Road 2’s gameplay mechanics, providing an exciting twist on the standard crash game experience. The game aims to create an immersive experience that combines skill and luck, keeping players engaged and entertained as they strive to reach the end of the road. Chicken Road 2 from InOut Games is a fresh and engaging casino mini-game that puts a quirky twist on classic risk-and-reward gameplay. With advanced gameplay mechanics, stunning graphics, and lucrative rewards, this sequel has all the ingredients to become a modern classic in the world of gaming.<\/p>\n
That is the culture that powers the game \u2014 and that is what sets us apart. When something goes wrong, we fix it \u2014 because it is not just a product, it is our game. Our operator partners in India benefit from these controls, helping them remain compliant while still offering a seamless and exciting user experience. We recognize that India gaming landscape is unique. We see every operator we work with as an extension of our product vision, and we support you with the same dedication and care as we give to the game itself.<\/p>\n
Every multiplier is calculated in real-time based on risk settings and round structure. We work only with licensed casinos to ensure player safety and regulatory compliance. Use small fixed stakes, pick a difficulty that fits your risk, set early auto cash-out targets around 1.5 \u00d7 \u2013 3 \u00d7, and stick to clear stop-loss and stop-win rules.<\/p>\n
Chicken Road 2 Features & Bonuses introduces a dynamic layer of excitement and strategy to the gameplay experience. The game\u2019s structure is simple yet strategic, offering four difficulty levels and a high level of player control. Instead of spinning reels, players guide a chicken across a dungeon, avoiding hazards and aiming to reach higher multipliers with each successful step. This commitment to integrity has helped Innout Games build a loyal following of players who know they can expect quality entertainment with every release.<\/p>\n
This makes the game both strategic and chance-driven. Our developers and product team maintain the code, visuals, and round system.<\/p>\n
If the game disconnects, your active round is cancelled and your original bet returns to your balance right away. You can cash out after any successful crossing or keep going for bigger rewards, but if your chicken is hit, you lose your winnings from that round. Each time your chicken crosses a lane safely, your payout chicken road 2 app<\/a> multiplier rises. This section covers everything from game rules and payment methods to technical support, ensuring you have all the information you need.<\/p>\n Whether you\u2019re on the go or at home, the mobile version offers a seamless gaming experience, comparable to the desktop browser version. This ensures that navigation and interaction with the game remains smooth, and you won\u2019t experience any difficulties while playing. This provides the same seamless experience as a native app, allowing for instant access to the game from your home screen at any time.<\/p>\n The demo mode is completely free and allows players to experience the game\u2019s mechanics, features, and difficulty levels without risking any real money. The bonus features and gameplay mechanics of Chicken Road 2 are designed to provide a thrilling experience for players, with a unique multiplier progression system and interactive cash-out options. Whether it is refining gameplay mechanics, optimizing mobile performance, adapting for regional needs, or crafting safer responsible gaming features, everything we do is centered around what real players and real partners need most.<\/p>\nDifficulty Levels and Associated Multipliers<\/h2>\n
Security, Fairness and RNG Certification<\/h2>\n