// // Button groups // -------------------------------------------------- // Make the div behave like a button .btn-group, .btn-group-vertical { position: relative; display: inline-block; vertical-align: middle; // match .btn alignment given font-size hack above > .btn { position: relative; float: left; // Bring the "active" button to the front &:hover, &:focus, &:active, &.active { z-index: 2; } &:focus { // Remove focus outline when dropdown JS adds it after closing the menu outline: 0; } } } // Prevent double borders when buttons are next to each other .btn-group { .btn + .btn, .btn + .btn-group, .btn-group + .btn, .btn-group + .btn-group { margin-left: -1px; } } // Optional: Group multiple button groups together for a toolbar .btn-toolbar { margin-left: -5px; // Offset the first child's margin &:extend(.clearfix all); .btn-group, .input-group { float: left; } > .btn, > .btn-group, > .input-group { margin-left: 5px; } } .btn-group > .btn:not(:first-child):not(:last-child):not(.dropdown-toggle) { border-radius: 0; } // Set corners individual because sometimes a single button can be in a .btn-group and we need :first-child and :last-child to both match .btn-group > .btn:first-child { margin-left: 0; &:not(:last-child):not(.dropdown-toggle) { .border-right-radius(0); } } // Need .dropdown-toggle since :last-child doesn't apply given a .dropdown-menu immediately after it .btn-group > .btn:last-child:not(:first-child), .btn-group > .dropdown-toggle:not(:first-child) { .border-left-radius(0); } // Custom edits for including btn-groups within btn-groups (useful for including dropdown buttons within a btn-group) .btn-group > .btn-group { float: left; } .btn-group > .btn-group:not(:first-child):not(:last-child) > .btn { border-radius: 0; } .btn-group > .btn-group:first-child { > .btn:last-child, > .dropdown-toggle { .border-right-radius(0); } } .btn-group > .btn-group:last-child > .btn:first-child { .border-left-radius(0); } // On active and open, don't show outline .btn-group .dropdown-toggle:active, .btn-group.open .dropdown-toggle { outline: 0; } // Sizing // // Remix the default button sizing classes into new ones for easier manipulation. .btn-group-xs > .btn { &:extend(.btn-xs); } .btn-group-sm > .btn { &:extend(.btn-sm); } .btn-group-lg > .btn { &:extend(.btn-lg); } // Split button dropdowns // ---------------------- // Give the line between buttons some depth .btn-group > .btn + .dropdown-toggle { padding-left: 8px; padding-right: 8px; } .btn-group > .btn-lg + .dropdown-toggle { padding-left: 12px; padding-right: 12px; } // The clickable button for toggling the menu // Remove the gradient and set the same inset shadow as the :active state .btn-group.open .dropdown-toggle { .box-shadow(inset 0 3px 5px rgba(0,0,0,.125)); // Show no shadow for `.btn-link` since it has no other button styles. &.btn-link { .box-shadow(none); } } // Reposition the caret .btn .caret { margin-left: 0; } // Carets in other button sizes .btn-lg .caret { border-width: @caret-width-large @caret-width-large 0; border-bottom-width: 0; } // Upside down carets for .dropup .dropup .btn-lg .caret { border-width: 0 @caret-width-large @caret-width-large; } // Vertical button groups // ---------------------- .btn-group-vertical { > .btn, > .btn-group, > .btn-group > .btn { display: block; float: none; width: 100%; max-width: 100%; } // Clear floats so dropdown menus can be properly placed > .btn-group { &:extend(.clearfix all); > .btn { float: none; } } > .btn + .btn, > .btn + .btn-group, > .btn-group + .btn, > .btn-group + .btn-group { margin-top: -1px; margin-left: 0; } } .btn-group-vertical > .btn { &:not(:first-child):not(:last-child) { border-radius: 0; } &:first-child:not(:last-child) { border-top-right-radius: @border-radius-base; .border-bottom-radius(0); } &:last-child:not(:first-child) { border-bottom-left-radius: @border-radius-base; .border-top-radius(0); } } .btn-group-vertical > .btn-group:not(:first-child):not(:last-child) > .btn { border-radius: 0; } .btn-group-vertical > .btn-group:first-child:not(:last-child) { > .btn:last-child, > .dropdown-toggle { .border-bottom-radius(0); } } .btn-group-vertical > .btn-group:last-child:not(:first-child) > .btn:first-child { .border-top-radius(0); } // Justified button groups // ---------------------- .btn-group-justified { display: table; width: 100%; table-layout: fixed; border-collapse: separate; > .btn, > .btn-group { float: none; display: table-cell; width: 1%; } > .btn-group .btn { width: 100%; } > .btn-group .dropdown-menu { left: auto; } } // Checkbox and radio options // // In order to support the browser's form validation feedback, powered by the // `required` attribute, we have to "hide" the inputs via `opacity`. We cannot // use `display: none;` or `visibility: hidden;` as that also hides the popover. // This way, we ensure a DOM element is visible to position the popover from. // // See https://github.com/twbs/bootstrap/pull/12794 for more. [data-toggle="buttons"] > .btn > input[type="radio"], [data-toggle="buttons"] > .btn > input[type="checkbox"] { position: absolute; z-index: -1; .opacity(0); } .elementor-animation-grow-rotate { transition-duration: 0.3s; transition-property: transform; } .elementor-animation-grow-rotate:active, .elementor-animation-grow-rotate:focus, .elementor-animation-grow-rotate:hover { transform: scale(1.1) rotate(4deg); } {"id":31792,"date":"2025-10-21T10:45:21","date_gmt":"2025-10-21T08:45:21","guid":{"rendered":"https:\/\/www.solucionessmart.com.uy\/smartporteria\/?p=31792"},"modified":"2026-02-24T21:26:09","modified_gmt":"2026-02-24T20:26:09","slug":"h1-pxn-plongez-au-cur-de-la-program-avec-des-2","status":"publish","type":"post","link":"https:\/\/www.solucionessmart.com.uy\/smartporteria\/2025\/10\/21\/h1-pxn-plongez-au-cur-de-la-program-avec-des-2\/","title":{"rendered":"
Des jeux comme Euro Truck Simulator aux simulations de Formule 1, les jeux de program attirent des millions de passionn\u00e9s. Put vivre pleinement cette exp\u00e9rience, une basic manette ne suffit pas. Le volant, avec ses p\u00e9dales et son levier de vitesses, plonge le joueur dans une immersion unparalleled. Les services de volants PXN<\/a> offrent cette porte d’entr\u00e9e vers la simulation authentique, quel que soit votre niveau.<\/p>\n Ce qui distingue un vrai volant de program, c’est le retour de force. Gr\u00e2ce \u00e0 des moteurs int\u00e9gr\u00e9s, le volant r\u00e9siste dans les virages, tremble sur les vibreurs et se rel\u00e2che dans les lignes droites. Avec des couples allant jusqu’\u00e0 3 Nm, les volants volants PXN<\/a> offrent une exp\u00e9rience immersive qui transforme chaque training course en aventure sensorielle special.<\/p>\n Tous les jeux ne se conduisent pas de la m\u00eame mani\u00e8re. Sur circuit, on privil\u00e9gie 270 \u00b0 pour des changements de instructions rapides. Sur course ouverte, 900 \u00b0 sont n\u00e9cessaires pour n\u00e9gocier les virages serr\u00e9s. Les volants PXN int\u00e8grent cette flexibilit\u00e9, permettant de passer d’un setting \u00e0 l’autre selon le jeu. Avec volants PXN<\/a>, un seul volant suffit pour promote type de pilotage, du rallye \u00e0 la conduite de camions.<\/p>\n Pour un contr\u00f4le parfait, la pr\u00e9cision des commandes est cruciale. Les capteurs \u00e0 effet Hall offrent une fiabilit\u00e9 sup\u00e9rieure aux potentiom\u00e8tres classiques. Sans get in touch with physique, ils \u00e9vitent l’usure et garantissent une mesure pr\u00e9cise sur des milliers d’heures. Les g\u00e9n\u00e9rations r\u00e9centes de volants volants PXN<\/a> int\u00e8grent cette technologie pour un contr\u00f4le digne des simulateurs professionnels.<\/p>\n PC, Xbox, PlayStation, Change: les joueurs poss\u00e8dent souvent plusieurs gaming consoles. Les \u00e9quipements PXN sont con\u00e7us put \u00eatre compatibles avec un optimum de syst\u00e8mes. Que vous jouiez sur PC, Xbox One, Series X\/S, PS4 ou Switch, un seul volant vous match sur toutes vos machines, pour une flexibilit\u00e9 pr\u00e9cieuse.<\/p>\nLe retour de force: ressentez la route<\/h2>\n
Des angles de turning adapt\u00e9s \u00e0 chaque design<\/h2>\n
La accuracy des capteurs \u00e0 effet Hall<\/h2>\n
Une compatibilit\u00e9 multiplateforme put jouer sans contraintes<\/h2>\n
Verdict: Passez \u00e0 la vitesse sup\u00e9rieure<\/h2>\n