// // Button groups // -------------------------------------------------- // Make the div behave like a button .btn-group, .btn-group-vertical { position: relative; display: inline-block; vertical-align: middle; // match .btn alignment given font-size hack above > .btn { position: relative; float: left; // Bring the "active" button to the front &:hover, &:focus, &:active, &.active { z-index: 2; } &:focus { // Remove focus outline when dropdown JS adds it after closing the menu outline: 0; } } } // Prevent double borders when buttons are next to each other .btn-group { .btn + .btn, .btn + .btn-group, .btn-group + .btn, .btn-group + .btn-group { margin-left: -1px; } } // Optional: Group multiple button groups together for a toolbar .btn-toolbar { margin-left: -5px; // Offset the first child's margin &:extend(.clearfix all); .btn-group, .input-group { float: left; } > .btn, > .btn-group, > .input-group { margin-left: 5px; } } .btn-group > .btn:not(:first-child):not(:last-child):not(.dropdown-toggle) { border-radius: 0; } // Set corners individual because sometimes a single button can be in a .btn-group and we need :first-child and :last-child to both match .btn-group > .btn:first-child { margin-left: 0; &:not(:last-child):not(.dropdown-toggle) { .border-right-radius(0); } } // Need .dropdown-toggle since :last-child doesn't apply given a .dropdown-menu immediately after it .btn-group > .btn:last-child:not(:first-child), .btn-group > .dropdown-toggle:not(:first-child) { .border-left-radius(0); } // Custom edits for including btn-groups within btn-groups (useful for including dropdown buttons within a btn-group) .btn-group > .btn-group { float: left; } .btn-group > .btn-group:not(:first-child):not(:last-child) > .btn { border-radius: 0; } .btn-group > .btn-group:first-child { > .btn:last-child, > .dropdown-toggle { .border-right-radius(0); } } .btn-group > .btn-group:last-child > .btn:first-child { .border-left-radius(0); } // On active and open, don't show outline .btn-group .dropdown-toggle:active, .btn-group.open .dropdown-toggle { outline: 0; } // Sizing // // Remix the default button sizing classes into new ones for easier manipulation. .btn-group-xs > .btn { &:extend(.btn-xs); } .btn-group-sm > .btn { &:extend(.btn-sm); } .btn-group-lg > .btn { &:extend(.btn-lg); } // Split button dropdowns // ---------------------- // Give the line between buttons some depth .btn-group > .btn + .dropdown-toggle { padding-left: 8px; padding-right: 8px; } .btn-group > .btn-lg + .dropdown-toggle { padding-left: 12px; padding-right: 12px; } // The clickable button for toggling the menu // Remove the gradient and set the same inset shadow as the :active state .btn-group.open .dropdown-toggle { .box-shadow(inset 0 3px 5px rgba(0,0,0,.125)); // Show no shadow for `.btn-link` since it has no other button styles. &.btn-link { .box-shadow(none); } } // Reposition the caret .btn .caret { margin-left: 0; } // Carets in other button sizes .btn-lg .caret { border-width: @caret-width-large @caret-width-large 0; border-bottom-width: 0; } // Upside down carets for .dropup .dropup .btn-lg .caret { border-width: 0 @caret-width-large @caret-width-large; } // Vertical button groups // ---------------------- .btn-group-vertical { > .btn, > .btn-group, > .btn-group > .btn { display: block; float: none; width: 100%; max-width: 100%; } // Clear floats so dropdown menus can be properly placed > .btn-group { &:extend(.clearfix all); > .btn { float: none; } } > .btn + .btn, > .btn + .btn-group, > .btn-group + .btn, > .btn-group + .btn-group { margin-top: -1px; margin-left: 0; } } .btn-group-vertical > .btn { &:not(:first-child):not(:last-child) { border-radius: 0; } &:first-child:not(:last-child) { border-top-right-radius: @border-radius-base; .border-bottom-radius(0); } &:last-child:not(:first-child) { border-bottom-left-radius: @border-radius-base; .border-top-radius(0); } } .btn-group-vertical > .btn-group:not(:first-child):not(:last-child) > .btn { border-radius: 0; } .btn-group-vertical > .btn-group:first-child:not(:last-child) { > .btn:last-child, > .dropdown-toggle { .border-bottom-radius(0); } } .btn-group-vertical > .btn-group:last-child:not(:first-child) > .btn:first-child { .border-top-radius(0); } // Justified button groups // ---------------------- .btn-group-justified { display: table; width: 100%; table-layout: fixed; border-collapse: separate; > .btn, > .btn-group { float: none; display: table-cell; width: 1%; } > .btn-group .btn { width: 100%; } > .btn-group .dropdown-menu { left: auto; } } // Checkbox and radio options // // In order to support the browser's form validation feedback, powered by the // `required` attribute, we have to "hide" the inputs via `opacity`. We cannot // use `display: none;` or `visibility: hidden;` as that also hides the popover. // This way, we ensure a DOM element is visible to position the popover from. // // See https://github.com/twbs/bootstrap/pull/12794 for more. [data-toggle="buttons"] > .btn > input[type="radio"], [data-toggle="buttons"] > .btn > input[type="checkbox"] { position: absolute; z-index: -1; .opacity(0); } .elementor-animation-grow-rotate { transition-duration: 0.3s; transition-property: transform; } .elementor-animation-grow-rotate:active, .elementor-animation-grow-rotate:focus, .elementor-animation-grow-rotate:hover { transform: scale(1.1) rotate(4deg); } {"id":145311,"date":"2026-06-11T21:16:43","date_gmt":"2026-06-11T19:16:43","guid":{"rendered":"https:\/\/www.solucionessmart.com.uy\/smartporteria\/?p=145311"},"modified":"2026-06-12T02:38:22","modified_gmt":"2026-06-12T00:38:22","slug":"hash-game-exploring-the-mirror-of-bc-game","status":"publish","type":"post","link":"https:\/\/www.solucionessmart.com.uy\/smartporteria\/2026\/06\/11\/hash-game-exploring-the-mirror-of-bc-game\/","title":{"rendered":"Hash.Game Exploring the Mirror of BC.Game"},"content":{"rendered":"
<\/div>\n

Hash.Game: Exploring the Mirror of BC.Game<\/h1>\n

In recent years, the world of online gaming has seen a significant transformation thanks to blockchain technology. One of the standout platforms in this realm is Hash.Game Mirror of BC.Game Hash Game mirror site<\/a>, a cutting-edge evolution of the renowned BC.Game. This article delves into the intricacies of Hash.Game, its unique features, and its implications for the future of gaming.<\/p>\n

What is Hash.Game?<\/h2>\n

Hash.Game is more than just an online gaming platform; it represents a paradigm shift in how games are created, played, and monetized. Built on blockchain technology, Hash.Game offers players transparency, security, and ownership of in-game assets. With the incorporation of smart contracts, players enjoy enhanced trust and fairness, fundamental components often lacking in traditional gaming setups.<\/p>\n

The Origin of Hash.Game<\/h2>\n

Hash.Game emerged from the global phenomenon of blockchain gaming, spurred by the success of decentralized finance (DeFi) and non-fungible tokens (NFTs). BC.Game, being a pioneer in this space, laid the groundwork for Hash.Game. By leveraging its existing infrastructure and user base, Hash.Game has taken online gaming to a new level, combining the thrill of gaming with the benefits of blockchain technology.<\/p>\n

Why Choose Hash.Game?<\/h2>\n

Players have a multitude of online gaming options available, but what sets Hash.Game apart? Here are several reasons:<\/p>\n

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  • True Ownership:<\/strong> Unlike traditional games where in-game items are often locked away and controlled by the game developers, Hash.Game empowers players with true ownership of their assets. Through NFTs, players can buy, sell, and trade items freely.<\/li>\n
  • Transparency:<\/strong> Every transaction on the Hash.Game platform is recorded on the blockchain, ensuring complete transparency. Players can verify ownership and transaction history without any intermediaries.<\/li>\n
  • Innovative Gameplay:<\/strong> Hash.Game breathes fresh air into traditional gaming mechanics by introducing unique game modes and features inspired by DeFi. Players can earn rewards not just by playing but also by engaging with the ecosystem more broadly.<\/li>\n
  • Community Driven:<\/strong> At its core, Hash.Game prioritizes community involvement. Players have the opportunity to influence game development through voting and feedback mechanisms, ensuring that the platform evolves in alignment with the users’ desires.<\/li>\n<\/ul>\n

    Features of Hash.Game<\/h2>\n

    Hash.Game comes packed with a myriad of features designed to enhance the player experience:<\/p>\n