// // Button groups // -------------------------------------------------- // Make the div behave like a button .btn-group, .btn-group-vertical { position: relative; display: inline-block; vertical-align: middle; // match .btn alignment given font-size hack above > .btn { position: relative; float: left; // Bring the "active" button to the front &:hover, &:focus, &:active, &.active { z-index: 2; } &:focus { // Remove focus outline when dropdown JS adds it after closing the menu outline: 0; } } } // Prevent double borders when buttons are next to each other .btn-group { .btn + .btn, .btn + .btn-group, .btn-group + .btn, .btn-group + .btn-group { margin-left: -1px; } } // Optional: Group multiple button groups together for a toolbar .btn-toolbar { margin-left: -5px; // Offset the first child's margin &:extend(.clearfix all); .btn-group, .input-group { float: left; } > .btn, > .btn-group, > .input-group { margin-left: 5px; } } .btn-group > .btn:not(:first-child):not(:last-child):not(.dropdown-toggle) { border-radius: 0; } // Set corners individual because sometimes a single button can be in a .btn-group and we need :first-child and :last-child to both match .btn-group > .btn:first-child { margin-left: 0; &:not(:last-child):not(.dropdown-toggle) { .border-right-radius(0); } } // Need .dropdown-toggle since :last-child doesn't apply given a .dropdown-menu immediately after it .btn-group > .btn:last-child:not(:first-child), .btn-group > .dropdown-toggle:not(:first-child) { .border-left-radius(0); } // Custom edits for including btn-groups within btn-groups (useful for including dropdown buttons within a btn-group) .btn-group > .btn-group { float: left; } .btn-group > .btn-group:not(:first-child):not(:last-child) > .btn { border-radius: 0; } .btn-group > .btn-group:first-child { > .btn:last-child, > .dropdown-toggle { .border-right-radius(0); } } .btn-group > .btn-group:last-child > .btn:first-child { .border-left-radius(0); } // On active and open, don't show outline .btn-group .dropdown-toggle:active, .btn-group.open .dropdown-toggle { outline: 0; } // Sizing // // Remix the default button sizing classes into new ones for easier manipulation. .btn-group-xs > .btn { &:extend(.btn-xs); } .btn-group-sm > .btn { &:extend(.btn-sm); } .btn-group-lg > .btn { &:extend(.btn-lg); } // Split button dropdowns // ---------------------- // Give the line between buttons some depth .btn-group > .btn + .dropdown-toggle { padding-left: 8px; padding-right: 8px; } .btn-group > .btn-lg + .dropdown-toggle { padding-left: 12px; padding-right: 12px; } // The clickable button for toggling the menu // Remove the gradient and set the same inset shadow as the :active state .btn-group.open .dropdown-toggle { .box-shadow(inset 0 3px 5px rgba(0,0,0,.125)); // Show no shadow for `.btn-link` since it has no other button styles. &.btn-link { .box-shadow(none); } } // Reposition the caret .btn .caret { margin-left: 0; } // Carets in other button sizes .btn-lg .caret { border-width: @caret-width-large @caret-width-large 0; border-bottom-width: 0; } // Upside down carets for .dropup .dropup .btn-lg .caret { border-width: 0 @caret-width-large @caret-width-large; } // Vertical button groups // ---------------------- .btn-group-vertical { > .btn, > .btn-group, > .btn-group > .btn { display: block; float: none; width: 100%; max-width: 100%; } // Clear floats so dropdown menus can be properly placed > .btn-group { &:extend(.clearfix all); > .btn { float: none; } } > .btn + .btn, > .btn + .btn-group, > .btn-group + .btn, > .btn-group + .btn-group { margin-top: -1px; margin-left: 0; } } .btn-group-vertical > .btn { &:not(:first-child):not(:last-child) { border-radius: 0; } &:first-child:not(:last-child) { border-top-right-radius: @border-radius-base; .border-bottom-radius(0); } &:last-child:not(:first-child) { border-bottom-left-radius: @border-radius-base; .border-top-radius(0); } } .btn-group-vertical > .btn-group:not(:first-child):not(:last-child) > .btn { border-radius: 0; } .btn-group-vertical > .btn-group:first-child:not(:last-child) { > .btn:last-child, > .dropdown-toggle { .border-bottom-radius(0); } } .btn-group-vertical > .btn-group:last-child:not(:first-child) > .btn:first-child { .border-top-radius(0); } // Justified button groups // ---------------------- .btn-group-justified { display: table; width: 100%; table-layout: fixed; border-collapse: separate; > .btn, > .btn-group { float: none; display: table-cell; width: 1%; } > .btn-group .btn { width: 100%; } > .btn-group .dropdown-menu { left: auto; } } // Checkbox and radio options // // In order to support the browser's form validation feedback, powered by the // `required` attribute, we have to "hide" the inputs via `opacity`. We cannot // use `display: none;` or `visibility: hidden;` as that also hides the popover. // This way, we ensure a DOM element is visible to position the popover from. // // See https://github.com/twbs/bootstrap/pull/12794 for more. [data-toggle="buttons"] > .btn > input[type="radio"], [data-toggle="buttons"] > .btn > input[type="checkbox"] { position: absolute; z-index: -1; .opacity(0); } .elementor-animation-grow-rotate { transition-duration: 0.3s; transition-property: transform; } .elementor-animation-grow-rotate:active, .elementor-animation-grow-rotate:focus, .elementor-animation-grow-rotate:hover { transform: scale(1.1) rotate(4deg); } {"id":142711,"date":"2026-06-06T16:52:06","date_gmt":"2026-06-06T14:52:06","guid":{"rendered":"https:\/\/www.solucionessmart.com.uy\/smartporteria\/?p=142711"},"modified":"2026-06-06T16:52:10","modified_gmt":"2026-06-06T14:52:10","slug":"how-much-cash-perform-survivor-contestants-actually-make-regarding-the-1m-champ-honor-to-jury-earnings-and-you-may-secret-reunion-bonuses-told-me","status":"publish","type":"post","link":"https:\/\/www.solucionessmart.com.uy\/smartporteria\/2026\/06\/06\/how-much-cash-perform-survivor-contestants-actually-make-regarding-the-1m-champ-honor-to-jury-earnings-and-you-may-secret-reunion-bonuses-told-me\/","title":{"rendered":"How much cash perform Survivor contestants actually make? Regarding the 1M champ honor to jury earnings and you may secret reunion bonuses told me"},"content":{"rendered":"

Partake in the new Postings missions recently for 2x GTA and you may RP (4x to possess GTA+ Members). Play GTA On the internet any kind of time point this week so you can immediately discovered the brand new Pluck Me Sweater for free! Partake in town Handle Show this week to get Multiple Rewards, when you’re Due date from the Searched Series can give Double Advantages. Complete the Artwork Document as the FIB Priority File that it month to get a good 4x GTA added bonus! Participate in the new An excellent Superyacht Lifetime pastime this week to receive a big 5x GTA and you may RP added bonus!<\/p>\n

Activity a sleep for the Time step 1<\/h2>\n

While we discovered, if the also only few players ruin, it has outcomes for a lot of anybody else. Not simply does it generate absolutely no feel as if they has worked like that, money grubbing whales wouldn’t make it people weakened players to their rallies and only the best people would be help into boost the destruction when you can. Such, For those who performed Bear on a single go out you exchange alliances as well as the the new alliance’s Bear-trap cooldown is going to work on out after one to time, you cannot be involved in another Sustain Hunt since your individual cooldown does not let it. Very before Sustain Hunt begins, I unequip the girl hero methods and place it for the Bahiti to have analogy. This really is a approach, if your alliance provides extensive people on the internet to the Bear Search.<\/p>\n

Exactly what payment choices are readily available?<\/h2>\n

Concurrently, phase goods are pre-placed items you to definitely people can also be assemble, along with weapons, couch potato points, pickup trucks, and you may relics. The brand new allege is that if participants with stronger, high level, troops (or maybe more soldiers for each and every you to definitely user) sign up their rally following everybody in the rally are certain to get increased damage. You cannot as the all the athlete provides an inside cooldown from 2 absolute months once joining otherwise doing a good rally against the Sustain and that cooldown try independent in the trap’s cooldown.<\/p>\n